Guild+Wars



Guild Wars is a huge MMORPG that has different story lines depending on what expansion you have. There are 4 Expansions that all link to one account [character] that you have created.

World of Warcraft and Guild Wars have been going against each other for many years now. YAY? So Guild Wars 2 has been said to be the next "epic" MMO to be released which will be the "best game ever." If you see tents in a video game story waiting for the arrival of Guild Wars 2 you will know that there are some crazy people who have nothing else to do.

So yeah! Guild Wars has a lot of war-like battling PvE and PvP mode.

Warrior, Elementalist, Monk, Dervish, Ranger, Mesmer, Necromancer, Paragon, Ritualist, or Assassin. Every profession has its own strengths and characteristics, a weapon or magic specialty, and a unique set of skills with which to deal damage, manipulate the enemy or environment, or protect and heal allies. Each profession provides a set of attributes which determines the effectiveness of weapons and skills in battle.


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Ritualist

Ritualists channel otherworldly energies that summon allies from the void. Mystic binding rituals bend those allies to the Ritualist's will. Ritualists hood their eyes to commune with spirits that grant great power and protection. The energy they channel drives Ritualist skills, which can enhance the deadliness of an ally's weapon and wreak havoc on an enemy's Health. The Ritualist can also use the remains of the dead to defend the living, not by reanimating corpses as a Necromancer would, but through the ritual use of urns and ashes. Where the Ranger lives as one with the spirit world, the Ritualist can and will be its master.

Ritualist Attributes

Spawning (Primary)	For each point of Spawning the Ritualist takes, summoned or animated creatures gain 4% more Health. Spawning also makes many Ritualist skills related to spirit creatures more effective. Communing	Increase the Communing attribute to boost the Ritualist's ability to summon and command otherworldly allies. Restoration Magic	Spend points in Restoration Magic to add to the duration and effectiveness of Ritualist skills that heal an ally's injuries. Channeling Magic	Build up the Ritualist's Channeling Magic attribute to increase the duration and effectiveness of skills that inflict spiritual harm on enemies.

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